The Vulcan has the potential. The Hull Beam is a weak weapon typically. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Sometimes they seem to do lots of damage and other time do absolutely nothing. The Burst laser 4, shooting a barrage of 8 laser projectiles. Wait till all of your weapons are charged, use the other weapons to take down or damage the shields, and then slice them up with the beams. But that was a preigniter with glaive,hacking, and other OP lucky RNG run and was near maxing ON HARD because I was killing crew with boarding and beam strikes. Flak I. It's a powerhouse, sure, but it doesn't have good synergy like ion weapons, and it's not efficient like the BLII or Flak I. Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. Teleport boarders to a size 2 room, so only 2 enemies will be able to engage them. Press your finger on a room and hold. Beams Beam weapons never miss a target, however they are stopped by shields. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause!. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. The thing about it that kills me is that you lose a system slot. "Destroy a ship at full health during a single cloak in the Stealth Cruiser. The unpowered ones should now drop to only like 98% charge, so. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Final Boss Guide (Spoilers) If the text on the star chart isn't clear enough, the final boss will slowly jump from beacon to beacon towards the Base. Unfixable thing with beam. Against all odds. The following combinations can 1-shot every phase of the ez flagship: (8) 4x Pike. The Stealth B has several crushing advantages: it starts with a Cloaking unit, and not only that, one that begins already upgraded to level 2. I actually bought one in sector 2, around two sectors before getting the second glaive beam as a reward. Glaive beam is one of the best weapons in the game. Moderator - Grognak. And it pairs best with Glaive/Flak II. Posts: 20. 5 damage per room every times it fires. It beat the flagship. 159 votes, 17 comments. Combining it with a cloak mitigates the long charge time. 3D design In kit glaive beam from FTL : Faster Than Light created by tristan. Ion mk2, anti-bio beam, fire beam, fire bomb. Showing 1 - 10 of 10 comments. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…fdagpigj • 7 yr. 3 Shields and up Go to every store you can find and buy either a Glaive Beam(Broken), any other beam that has shield pierce 2+, or a Burst Laser 2 for your. #7. FTL is renowned as a game with a brutal learning curve, and it is often criticised for being ’luck dependent’. If FTL was still being balanced, BL3 would be at the top of the buff list. 18 votes, 13 comments. XD find, 3 glaives and a burst laser III You can only power 2 of those. Even the Defense Drone I goes a long way to keep missiles off your tail. On lower difficulties, he. In the first sector I believe you can 1-shot your enemies 100% of the time with the glaive beam, and you can often 1-shot them with it even into the second and third sectors! In fact, I found. #10. If you're very, very. He is a friendly but mysterious merchant that can give you scrap for resources and sell you equipment, which can sometimes be extremely rare equipment. ) Double Glaive is fun if you can make it work. Beam-Drones function very similar to the mini-beam weapon, can hit about 2 tiles and will randomly target and continuely fire at the enemy ship. It's tricky to explain exactly why. Combine these, and you make the defence drone miss it's shot by unpowering your drone right after the defence drone shoots. Among the best weapons are Flak I, Burst Laser III, Halberd Beam, and Swarm Missile. Glaive Beam still hits for 3. With a glaive beam, no less. Known to take out some ships in a single blast. Artillery Mastery - Get to sector 5 with the Federation Cruiser without upgrading your weapons system. be it a IB2 + IB1 + a laser or beam, or a couple flaks and a beam (or laser), or a ton'o'lasers (4xBL2 would be a dream come true), or any mix and match, as long as the cooldown times are close enough (or one is nearly double the others, say, 2xflakI + glaive. This event can occur only once per sector. Pike Beam Whatever it can do, other beams do better. ago. I'm clearing all ships okay BUT: I find it almost impossible to finish crews off without hacking/bombing the medbay, and I'm running out of missiles/drones. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. With unupgraded engines the evasion is only like 80%, so you can still get hit; the charge time of Glaive Beam is abysmally long, so sometimes the enemy ship will have enough time to fire twice; if they manage to hit your Weapons, Glaive Beam's charge goes back to zero, and if you run into an enemy with beams, you're absolutely fucked. This means it is often a good idea to start on the enemy shield room to weaken/stop regeneration of shields. Jump, and immediately pause. However, skilled players know that this is not entirely the case. append. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. Wake up babe, new FTL cruiser just dropped. Also, target the shields first with the Glaive Beam if you can hit both them and the weapons; damage to the enemies' shields may cause their shield level to drop so you can do more damage to the weapons once the. They made a grave mistake disabling our engines: that power had to go somewhere — and it went to Fire Beam! A Screenshot of FTL: Faster Than Light. Godspeed. But getting Flak Mk2 and a Glaive Beam in the same run is really extremely rare. The Glaive Beam combined with the Weapon Pre-Igniter is hell on wheels. When I first started playing FTL (so many years ago), I focused on achieving victory largely through hull damage/ship destruction, rather than crew kills, and I swiftly developed a loose mental ranking for beam weapons. Here's my mental list of things you should have for a gunship. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. In sector 1 on Easy. 40. Rule number 2 of FTL; when the rebels do it, its because they are vicious, xenophobic, morally bankrupt scum. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. In testing, it does around ~2000 damage in the middle of a stripped testing target with ~1000 at the source. Chain Laser. Halberd Beam is the best rounded of the beam weapons. If you beam aboard and destroy drone control you can hack shields for phase 1 and 2 and then just deal tons of damage with glaive beam. The bonus of this weapon though, is the 2x damage multiplier it receives when hitting. When you jump the glaive hasn't started depowering yet and the flak is powered from the preignitor. Personal preference more than anything- if im gonna build a loadout around a beam id rather do it with the glaive, and if I need extra damage the pike is cheaper Glaive Beam Slow and powerful, you need to build a ship around this weapon instead of the other way around. Aiming Hull Beam at systemless rooms will not increase damage to Zoltan Shields. FTL: Faster Than Light. I once had that combo with a pre-igniter. But considering the glaive, BL II with artemis would have bigger trouble even before the last phase, since they'd have more difficulty getting through 4 bubbles, let alone the. Too many times have I cloaked yet the enemies missiles still hit me. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. Stage 1: hack shields, have both beams powered up, and 1 shot it. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. For weaponry, it begins with a very strong endgame weapon in the Glaive Beam, the rare beam weapon that does 3 damage per room hit at a cost of four weapon power. 10. Move your finger in the direction you want the beam to go. It works with your own cloak where the Vulcan doesn't, and vice versa where enemy cloaking will reset the Vulcan's shield penetration. g. r/ftlgame • OFFICIAL FTL: MULTIVERSE DEVELOPMENT NEWS - READ COMMENTS. 7 Anti-Bio Beam 3. . Gained 23 missiles and 5 drone parts from start. The flagship went from max HP to zero instantly, and I don't think I took any damage in the meantime on account of cloaking and three layers of shielding. Can be safely uninstalled. Anyone else who has this feeling that the top tier weapons are more often than not a very bad idea to get? I have personally started to outright avoid them and sell them off should I ever get them. The Glaive is just faster and that means everything. If you have a rock boarding crew, it's a solid option. FTL: Faster Than Light Captain's Edition (or CE for short) is a massive community overhaul mod for FTL: Faster Than Light by Subset Games. Damage is done to every room and system, and anyone in the rooms (ally or enemy). The only way I've heard of the actually speed up the game at all is to use something like CheatEwngine - though I don't know what you'd actually modify offhand (beyond perhaps Oxygen levels/etc. i won each fight with smothering my enemies. These weapons are ranked based on Damage, Swiftness, and Versatility. Halberd Beam: Pretty much the best beam weapon to buy; Glaive is a good bit stronger, but too expensive to buy. So I spent the scrap to upgrade my weapons system enough to accommodate it, I went to put it in, but the tooltip was different than usual. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. The reason I use a beam weapon is because IT NEVER MISSES. Welcome to v2. Federation A and B are typically overrated on ship tier lists in my opinion. with no shields it does 4 damage per room 1 shield 3 damage per room 2 shields 2 per room and 3 1 per room. as for combos, whatever costs little energy and lets you break shields and deal damage. onslaught deletes hull and spawns tons of breaches. Glaive Beam: Not as safe and easy to set up as the Halberd, but accomplishes the same effect and then some, especially with hacking. . eventually,) but wow, that. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…The Gliave Beam is indeed a beast, but you barely won that. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in. Below is a list of the various Beam weapons in the game. Like any projectile weapon, lasers can miss. Each laser shot temporarily removes a shield layer. and technically the Glaive Beam. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. After having an enourmous amount of luck with Rock A run on hard I decided to play Rock B. May 24, 2014 @ 11:05pm 120 scrap is a lot in hard mode, especially early on. For me it would be either 4 burst laser 2s or a glaive beam with a burst laser 2 and 2 small ion bombs. The glaive beam should always hit at least 3 rooms. I liked the Beam Master when I first saw her because I'd finally gotten around to watching FTL Kestrel Adventures by then just before the mod updated, and the Beam Master in that was the first thing I thought of (and she's definitely meant to be similarly corny). Stealth Type B has a powerful weapon, the glaive beam, but crappy defense. For example, the Glaive Beam does three damage to each room it hits, or two damage per room. All laser shots deplete a single shield layer, but some (Heavy or Hull) can do additional damage when shields. Glaive Beam is super powerful but a glass cannon, and needs a lot of support and strong defense. I do tend to shy away from mustache twirling villainy. Categories. Depower a weapon (or however many needed), and power the unpowered one (s). The combination of these weapons required all 8 weapon power bars, and. Halberd beam correctly best beam, and then mini beam can do 4 damage with 1 power, absolutely fantastic weapon. Against high dodge rate opponents, more shots simply means more chances to hit. 8m long, doors open to 109cm wide, and the glaive beam is 5. ZS is obviously still better if you're picking lots of fights though. #10. FTL: Faster Than Light. The anti ship drone almost feels like it fires too fast, It does so well compared to the beam drone against shields and no shields. i killed the final boss in just two volleys, three with zoltan shields. Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. You should usually use them in conjuncture with some laser, missile or bomb weapons. Even for a procedurally-generated game like FTL, this one's a bit too random for my tastes. The beam continues a very, very small length after it's finished dealing its damage against the Zoltan Shield. For this mod asked Bullet Kin < >The main damage-dealer, however, was the Glaive Beam I found about halfway through. Beam 1 drones cannot drag across the “long side” of a room (their beam is shorter than 1 tile), but Beam 2 drones can. . Halberd beam does 2 damage, so you would need a minimum of 2 shields to avoid taking damage from it. Aiming Hull Beam at systemless rooms will not increase damage to Zoltan Shields. Glaive Beam on a whole other level Just had a surprisingly easy victory using the Glaive and three basic lasers. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. In order for a Beam to pierce any kind of Shield; it needs to do MORE than 1 damage per. If, during that small range, the beam enters a new room, it will deal damage. A weapon is just floating in space! Wait. Might be compatible for multiplayer. FTL: Faster Than Light >. Nice if you have a pre-igniter, but everything's nice then. Find a ship and shoot it until it's really low on HP, then jump away. " I'd much rather prefer shorter cool down. Dual glaive is awesome because you can destroy the first two phases in a single volley, but you can do really well with any combo of beams. The Flak 4, which fires 8 projectiles. FTL: Faster Than Light. It's certainly not unusable and can do decent work at times, but in general it's not a weapon you want to be using. Even the Defense Drone I goes a long way to keep missiles off your tail. Beam drones can drag into an adjacent room. . g. You have to endure and explore 7 sectors. 2 seconds-Increased cooldown of Ion Flooder by 0. Only other thing of note was cloaking was available to. Say you've for four bars in weapons a glaive beam and a flak 2. Stage 1: hack shields, have both beams powered up, and 1 shot it. That lets you alpha strike before they can get a shot off, letting you disable or destroy most enemies without any risk of taking damage. Each level of a shield absorbs one level of power of a beam weapon. So if it is blocked by shields when it enters a room, there will be no hull/system damage, but if the shields are cleared before it enters a new tile in the same room, the beam can deal crew. glaive. Basically, it exaggerates the worst aspects of the Glaive Beam. Reply. Ion Blast MK II is able to keep down a system permanently provided it doesn't miss (and with a maxed weapons guy, you can miss 1 and still keep the system suppressed - Charge ion does not. Ion Blast I. Charge Ion: The best Ion-weapon in the game. If you treat it like a beam weapon and fire it last, knocking two points off of a system is great. Halberd Beam: Pretty much the best beam weapon to buy; Glaive is a good bit stronger, but too expensive to buy. Beam weapons in general can't penetrate shields, so they need a fast firing last for support. I was using the engi ship and from one of the first beacons in section one…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Stage 3: use both beams to get rid of Zoltan shield, after 1 volley, and then once again, hack shields and do what I did in stage 2, which is. In most ships, you can do 4. The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. I did already try everything you said but i put . Lasers are general-purpose energy weapons. they do X damage for every room they hit, but is there any penalty for spreading it across multiple rooms? Or rather, any benefit from. It really doesn't look like a first sector screenshot to me. and was able to launch my Flak II, Glaive, and Flak Superweapon all at the same time. 53. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…This is another new ship layout from FTL, the default "A" version of the Zoltan Cruiser. The Glaive is just faster and that means everything. The Glaive Beam is singlehandedly the most powerful weapon in the game. I think it's fine, I just treat it like a drastically weakened Glaive Beam: Cool and useful, just power prohibitive with a long charge up time. 2. They dug their grave, they can fucking lie in it. But if you are feeling confident in your ship and you have the extra scrap they are decent long term investment. Strat, start with just ion targeted on shields, chill. It's nice that it can punch through 4 shields in a single "lucky" volley. I think this is somewhat unfair, as the utility of a weapon that fires 5 shots at a time is enormous. Damage is done to every room and system, and anyone in the rooms (ally or enemy). A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Most of the strategy to beat the flagship occurs in the first 7 sectors: maximize your scrap collection and spend wisely to build an awesome ship. Against strong shields I see the Vulcan ahead. Another thing that works well is to have ion bombs or something to get shields down by two, a burst laser and then just Glaive beam. FTL: Faster Than Light. 21 votes, 21 comments. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The Glaive Beam itself is pretty much the only thing keeping this ship out of last place. . r/darkestdungeon • I'm so glad I got this "Shuffle the enemy party" combat advantage. The Stealth Cruiser B would honestly be better off with, for example, the Flak II, which also takes a while to charge but doesn't suddenly suck the instant 2 Shield bubble. Almost always worth purchasing, and will likely disable the enemy vessel in a single shot. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Jump right back to it, let your weapons charge, cloak, and fire everything to kill it in one cloak. I usually go Pike == Minibeam >> Halberd > Hull > Glaive. FTL: Faster Than Light. My greatest creation, double glaive beam with with the weapon preingitor. This means it is often a good idea to start on the enemy shield room to weaken/stop regeneration of shields. No drones, no missles, just timing Glaive after the three basic shots. Each ship starts with. 5 Glaive Beam 3. Reward!Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. r/ftlgame • Two Glaive beams One Flagship. Stealth B starts without shields but with level 2 cloaking+glaive beam,a very strong weapon that can destroy initial ships in one hit,while Stealth C has no shields or cloaking. You can then immediately repower it while the defence drone is on cooldown between shots. Don't sell long-range scanners until late in the game. Another big upside is you rarely ever take damage, 2 pike beam hits to kill almost everything up to 2 shields. This is good because it allows for things like double glaive beam. It's worth doing this a bunch of times if you want a good shot. There is a trick/exploit where if you power down hacking mid flight, just as the drone fires, then power back up, the drone will miss. Sylvan the Traveling Merchant is a slug NPC that you meet throughout a run. ↑ When combined with the Radiation module, the weapon regains its hull damage but loses the hullbust, the crew damage is: base crew damage+radiation module damage (45 for laser, 90 for beam, 135 for missile, 60 for ion) ↑ When combined with the Radiation module, the benefits are applied after. A Burst 3 with any laser that takes 2 power and any beam will destroy, it just won't destroy as well as Burst 2s do. eventually,) but wow, that. The Stealth B has the problem that the Glaive Beam is rather power hungry so a single hit to the weapons means it goes offline easily. Considering you are most likely to have this weapon near the end, the sheer power of this kind of laser. Or the Glaive can even be used to support boarding by firing at a med/clone bay. FTL came out ten FUCKING YEARS AGO. OneShot17. Of these, the Glaive Beam is the best, since it lets you cut down most of the earlier ships on your run and gather a lot of scrap. Note that the Halberd and Glaive beam will lose one point of damage for each layer of shields they need to go through. Also I have as of yet to run into 2 glaive beams in any one game, so those seem pretty rare to me, though flak guns are fairly common weapon type to run into. Don't sell long-range scanners until late in the game. 9. Cloaking is a defensive system. Or be incinerated by my glaive beams. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. Fully trained weapons crew allows a Glaive Beam to hit the rebel flagship before it enters cloak. FTL: Faster Than Light has several ships, and they are all unique for a number of reasons. (I also feel like the increased enemy evasion on Hard and the availability of Hacking tends to make ion a bit weaker in general. This guide aims to show players of any skill level how to get this cruiser up and running. ago. The Glaive Beam definitely falls into the "awesome but impractical" category. Jan 14, 2013 @ 8:02pm Welp, didn't come across anything heavy this run. There are also distress signals that may come from different systems. The Glaive Beam takes down the entire Zoltan Shield, but the very end of the blast also can do damage if it enters a room. Holoshideim's. 269 votes, 47 comments. And the Glaive integrates far better with the rest of the game. FTL: Faster Than Light. subscribers . It has a fast charge time, requires only 2 energy and does 1 damage. Crew gain engine experience every time something is dodged in combat, the word MISS appears. If you use Glaive on level 2 shields, it does 1 damage. Useless in this application #3. Per page: 15 30 50. 47m long - about the size of a great white shark! While the size of the ships are quite small compared to real world oceanic ships, the Kruos (and flagship). It’s worth knowing the odds of a bad drag: Beam drone 1: From sensors, 13% drag into cloaking; From the empty room above weapons, 7% drag into weapons; Beam drone 2:FTL: Faster Than Light. FTL Analysis: Beam Weapons. Date Posted: Jul 27, 2016 @ 5:00pm. Glaive does yet more, at a price. I just got the most incredible stroke of luck! I've only made it to my third beacon, and I got a glaive beam for FREE! Here is proof. See more posts like this in r/ftlgame. in sector 7 i scouted every single beacon without even taking a hit from the rebel. I don't particularly like the Glaive Beam as a weapon, and I don't care very much for the gameplay of the Stealth B. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…It's like a Glaive beam, except with good publicity; plenty of people recognize that Glaive beams, though powerful, are not the best tool for every job. I also got level 3 cloaking, level 4 shields, and 2 defense drones. . They can be bought at stores or rewarded from events. Basically, you got really lucky stumbling into a pre-igniter with a Glaive already. At least thats what i get on the iOS version of FTL. Capable of dishing out 12-15 damage on most ships, it can rip through one phase of the Rebel Flagship in 3 charges. Beam weapons cannot work on their own (even the famous Glaive ideally needs a complimentary weapon) and they also require a very heavy deal of micromanaging. Prepare for the finale in four days! If you don't want to miss any, be sure to join r/Cweeperz to get notified of new content, alternatively, check out our discord server where we play all sorts of space warcrime games together!. They are still very useful and can be deadly in the right hands. A miss doesnt matter much if you are shooting every 1. (and a weapon pre-ignitor) seriously, i've never seen a game so easy as this, given you're lucky enough for this combination. Notes: The Glaive Beam is amazing strong. FTL: Faster Than Light. Glaive Beam with level 0 manned bonus takes 22. Getting a shields system early on is still a necessity, especially to deal with drones and beam weapons. Hi, i loved the idea of this game. There are a total of 40 weapons ranked in this tier list. . Doing gens, you? Jul 20, 2017 @ 9:05am Double Vulcan #12. The critical thing here is to use the level 2 cloak; that extra time invisible is critical to getting a shot off with the Glaive Beam. In phase three be defensive, have a big. If you beam aboard and destroy drone control you can hack shields for phase 1 and 2 and then just deal tons of damage with glaive beam. Anti-Ship Beam Drone I and Anti-Ship Fire Drone deal 1 damage, while Anti-Ship Beam Drone II deals 2 damage. Note #1: The best weapon in FTL, in my opinion at this time, is the Ion Blast 2, in combination with, in order, the Halberd Beam, Glaive Beam, Burst Laser 2, or Burst Laser 3. Two Flak Cannons, One Glaive Beam. They do damage to the Zoltan Shields as they travel along their path. You need that badly to avoid asteroid belts. Make sure you hit the shield room first and try to make the. . Also the glaive beam is an overall better weapon than the burst laser mark 3 because it never misses, hits multiple rooms, and does way more overall damage. Why does he have the glaive beam in storage? That thing can and will absolutely wreck any ship that is unfortunate enough to be on the receiving end of it if you can take down the shields. Glaive Beam. 9. Or Glaive + Lvl 3 hack. r/ftlgame A chip A close button A chip A close buttonThere are a lot of different types of weapons in the game. 3. It's tempting to rush for shields, but if you upgrade your cloaking system first thing, you can pre-cloak against most enemies and your glaive beam will charge before their weapons. 0 coins. Cooldown Module [3] . I've encountered them more in Easy mode back in newbie days. strong shields: Whereas the Glaive Beam on its own becomes completely ineffective in this situation the Vulcan is guaranteed to break through and score the win. The total evasion - due to functioning Piloting, Engines - can reach or exceed 100%. Glaive Beam does 3 damage, so you would need a minimum of 3 shields to avoid taking damage from it. 73K subscribers in the ftlgame community. You should get the achievement. Missiles, bombs, and the Artillery Beam bypass all shields. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 751 votes, 125 comments. Yeah, it's seriously an amazing crew to start with. All of the shield layers are removed at almost the same time, so the Glaive Beam can hit all rooms with its full power. Glaive beam on Stealth B looks good, but it can't one-hit kill or even fully cripple a ship with 2+ shields, meaning you are likely to take a hit while your cloak recharges. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. Use hacking 3 to drop shields and mind control to distract pilot. Edit. ) to plug in the mod and then when you want to go back to vanilla you just run the mod manager again without the mod checked off. Holoshideim's FTL Guides. )Changes description and texture of Lasercaster to Glaive Beam from FTL:Faster Than Light. Matt originally played on his Youtube channel shortly after its release in September 2012, and began streaming in March 2019 following his ascension in NetHack . Every layer of active shields takes one damage off the beam. . Charge Ion, Ion Blast II, and Ion Bomb are the superior ion options. If you can get a hacking or a mind control system, I would say ditch the Glaive altogether and go with the Flak and Laser weapons. - Ion Charger / Heavy Ion (2 Energie) -> keep enemies weapons down. Premium Powerups Explore Gaming. Stage 2: hack the shields again, use both beams to get it down to 1hp, then power down glaive and utilize flak 1 + hull to finish it off. Until you show up, yelling "Prepared to be boarded!" So we're sorry you died for the sake of our kit. Beams are unique in several ways. Slight Spoilers ahead, I couldn’t get the spoiler bracket thing working. I guess you could set up an interesting captain/first mate situation. strong shields: Whereas the Glaive Beam on its own becomes completely ineffective in this situation the Vulcan is guaranteed to break through and score the win. IMO the best way to use the glaive beam is to sell it as soon as possible. FTL Sectors Alignment Chart — Danger vs. you normally need to wait for). Glaive Beam costs 4 power and takes 25 seconds to charge but can't do anything on its own if the enemy has 2 shield layers. I opt for the latter over the Zoltan Shield because it works constantly and the ZS gets shredded by combat drones and ion or beam weapons (making it barely useful against phase 1 or 2 of the flagship). So I tend to only run it on three slot ships, or if I'm transitioning between sector difficulties and know the power boost will help me without the charge time being a hindrance. - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition. eventually,) but wow, that. The first time is shorter than the pike beam's stock 16s due to weapons officer. General strategy. ago. parcollet with TinkercadSuppose you've been on a playthrough with the stealth ship with the glaive beam. Discussions Rules and GuidelinesTwinge • 9 yr. Alright, I'm going to keep the beam, but only use it in the 2nd and 3rd tiers. Also If we think of its use - that of depleting enemy shield so we can fire our beam weapon of choice - its still not good enough, as one could use Missiles, Bombs or Ion Cannons to better effect. I've gotten random augments, "nothing" (in which case they attack you as a heretic), weapons (BIO BEAM. Sure, they do a lot of damage, but you have to get the shields down first.